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Advanced [show]


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor, and carries tridents. His golden hair is unkempt and raggedy. His gray eyes dart from person to person.

Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Ernest was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Family, Religious. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Ernest Morton, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)8 (-1) 17 (+3)11 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Sardonyx (40 gp).


Social Check DCs


Gilbert Asheton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His long white hair reaches down to his waist. He has hazel eyes and a violet hat with a tan feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Nothing but the best is good enough for him; and he's in love

Ideals: Impeccable. Flaws: Emotional. Bonds: Has a crush, Immigrant, Family. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Gilbert Asheton, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)10 (+0) 8 (-1)11 (+0)
Skills Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Cartwright, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: The child of a Spy, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Clerebold Blakeley, Male Human Wizard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Druidic, Giant, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 200 gp. Alexandrite (300 gp). Tiger eye turquoise (4 gp). Black pearl (300 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Gunter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His hair is short and black. His green eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: Born in the south to a Miner, Gunter learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Miner soon after.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane, Shy. Bonds: Job, Mentor. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Hornsby, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.

History: He was born in the north. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Diggory Tewksbury, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 600 gp. Moss agate (8 gp). Aquamarine (400 gp). Eye agate (8 gp). Aquamarine (400 gp).


Social Check DCs

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