Gomory Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a small bristly mustache and wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Merchant profession.
History: Gomory was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Optimist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Undercommon, Goblin, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Alexandre Vance, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Alexandre studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He struck the Herbalist job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Rich, Job. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp.
Trey Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears tan trousers with green and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of rapiers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is short and black. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Trey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now owns his own business.
Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease. Bonds: Job, Family, Immigrant. Occupation: Baker
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Trym Breeden, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. He has a tattooed face.
Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the west, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 gp.
Miles Lincoln, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is brown and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Flaws: Addict, Antagonistic, Fearful, PTSD. Bonds: Military. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1 Minor magic item.
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