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Advanced [show]


Hunter Badger, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Shoemaker business at a young age. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Hunter Badger, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tiger eye turquoise (13 gp). Violet garnet (700 gp).


Social Check DCs


Robert Wentworth, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is cut short. His eyes are violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Job, Family. Occupation: Armorer

Voice: American accent

Attributes [hide]

Robert Wentworth, Male Human Paladin 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 120000 cp. Silver chalice with lapis lazuli gems (90 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Randal Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports white clothing, slightly heavier than average wear. His blonde hair and beard is wavy and long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Randal hails from a village terrorized by goblins. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has since lost track of the people in his past.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Gifted. Bonds: Family, Enemies, Adventurer. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Randal Wheatley, Male Human Sorcerer 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 7 (-2)17 (+3)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: Rhodochrosite (14 gp). Coral (140 gp). Bloodstone (40 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his blonde hair well, parting it to the left. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: A powerful wizard made him what he is. After coming to the age of reason, Jocelyn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels threatened by others

Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Jocelyn Mitchell, Male Human Cleric 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 5 (-3)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 14000 cp. 1 Bullseye lantern.


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has shaved his head bald. His eyes are a pleasant hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic, Insane. Bonds: Family, Nature. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Gracey, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs

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