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Advanced [show]


Shane Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears a black cloak and cross-gartered red stockings. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Religious, Rich. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Wedgwood, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Randal Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Banker, who enjoyed hunting, Randal was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Nature. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Marlee, Male Human Warlock 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 1200 gp. Jade (150 gp). Deep green spinel (150 gp).


Social Check DCs


Geoffrey Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears his golden hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he is greedy

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Has a crush, Job. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Geoffrey Davenport, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 6 (-2)14 (+2)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 400 gp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Addington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears brown cloth garments or leather armor. His white hair is greasy and uncared for. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Dilettante, his father struggled to pay the bills. Cursed with unlife at a very young age, Shane has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Dilettante again.

Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Poor. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Addington, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. Rock crystal (30 gp). Aquamarine (600 gp).


Social Check DCs


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Crown-heir. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Job, Family. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Norman Tatum, Male Human Monk 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp. Citrine (40 gp).


Social Check DCs

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