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NPC Generator

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Advanced [show]


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He carries a battered falchion and tarnished sword as well. His chestnut hair is matted, messy, and big. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his father.

History: He got into the Jeweler business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Don Hampton, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Smoky quartz (40 gp). Freshwater pearl (12 gp).


Social Check DCs


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears violet leather gloves, a violet jacket, and tight pants. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born at the edge of vast forest. Cursed with vampirism at a very young age, Gomory has worked very hard to control his curse. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Glassblower again; and he wants revenge against drow

Flaws: Antagonistic, Disease. Bonds: Enemies, Nature, Job. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Gomory Van Es, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 12 (+1)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Darkwood Shield. 1 Masterwork studded leather. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Trym Harley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Architect in town.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Athletic. Flaws: Secretive, Insane. Bonds: Attractive, Job, Military. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Trym Harley, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2900 sp.


Social Check DCs


Nicholas Woods, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright violet suits and hats. His brown hair is smooth and relatively long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also has developed a complete distrust of the Glassblower profession.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Cartwright.

Motivation: To be a Glassblower again.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Nicholas Woods, Male Human Cleric 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His brown hair is cut jaggedly and amateurishly. His ears are large.

Personality: Calm and collected, he is a well trained Jeweler. He is harsh and unforgiving.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer, Military. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Justin Ainsley, Male Human Bard 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 27 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: Just what you see.


Social Check DCs

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