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NPC Generator

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Advanced [show]


Ralf Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his pastel robe and has his flail always slung over his shoulder. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Ralf is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Ralf was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He inherited the family business which he has now maintained for 7 years.

Motivation: Find a way to reverse the transformation of his brother; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Job, Family, Immigrant. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Hayden, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)8 (-1) 13 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 44000 sp. Violet garnet (1200 gp). Aquamarine (1200 gp). Golden pearl (90 gp). Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Arnold Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright white suits and hats. He has a long brown beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: To protect his home; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Poor, Family, Guardian. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Arnold Gentry, Male Human Monk 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Stafford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His red hair has been sun bleached extensively. He has a dull look in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Mentor, Family. Occupation: Bookbinder

Voice: Dark and ominous

Attributes [hide]

Frederick Stafford, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)12 (+1) 7 (-2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Randal Wakefield, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears brown leather gloves, a brown jacket, and tight pants. His chestnut hair is unkempt and raggedy. His eyes are blue.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Adventurer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Randal Wakefield, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Athletics +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1000 gp). 1 Half-Plate.


Social Check DCs


Gerard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Bather. He has moderate length chestnut hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Bather. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Gifted, Philantrophist. Flaws: Disease, Fearful. Bonds: Attractive, Job. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Hallewell, Male Human Rogue 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Smoky quartz (80 gp). Obsidian (10 gp). Banded agate (10 gp).


Social Check DCs

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