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NPC Generator

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Advanced [show]


Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. His golden hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Wymar grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Attractive, Religious, Adventurer, Nature, Rich. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Wymar Acton, Male Human Bard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)9 (-1) 11 (+0)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60000 cp. Smoky quartz (20 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Emerald (1600 gp).


Social Check DCs


Rolf Beverly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly red, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: In love, Rich. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Rolf Beverly, Male Human Paladin 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 18 (+4)10 (+0)
Skills Arcana +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Star ruby (400 gp). 1 Minor magic item.


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Lance was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and wants to raise his children well

Flaws: Shy, Racist. Bonds: Attractive, Military, Family, Nature. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Lance York, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Adelard Altham, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. He has a small bristly mustache and wavy black hair. His violet eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Adelard Altham, Male Human Warlock 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)4 (-3) 13 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He keeps his black hair in a pixie cut. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in the north to a Dyer, Gerard learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Persistence. Bonds: Attractive, Immigrant, Job, Family. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Harlow, Male Human Druid 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)9 (-1) 18 (+4)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 1500 sp. Onyx (20 gp). White pearl (100 gp). Lapis lazuli (6 gp).


Social Check DCs

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