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Advanced [show]


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His hair is auburn, silky, and of moderate length. His fierce amber eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Artistic. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Tim Milton, Male Human Bard 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. He is portly but not overly obese. His auburn hair is cut short. His violet eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. He dropped out of school before completing his studies. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Justin Bentham, Male Human Adept 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Rolf Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has never given up on his singing dream.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: In love. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Rolf Kinsley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. Banded agate (11 gp). Sardonyx (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants he idolized his father. Gomory was born on a far northern island where he grew up under the tutelage of his father, an expert Engraver. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Gomory Nibley, Male Human Paladin 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a white suit. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Gerald studied abroad. A gifted student he started as a Bounty Hunter, but he got bored and became a Adventurer. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Pacifist, Gifted. Flaws: Insane, Hedonist. Bonds: Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Gerald Gracey, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 40 pp. Moonstone (50 gp). Bloodstone (50 gp). Red spinel (90 gp).


Social Check DCs

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