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NPC Generator

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Advanced [show]


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his chestnut hair up in a very large beehive style do. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and many gnolls want him driven away

Ideals: Athletic, Gifted, Artistic, Fighting. Bonds: Job, Enemies. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Lewis Mitchell, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Gerard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a white suit. His blonde hair is unkempt and raggedy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Born in the north to a Spy, Gerard learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Spy.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Gerard Hornsby, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 8 (-1)7 (-2)
Skills History +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Moss agate (12 gp). Blue star sapphire (700 gp). Lapis lazuli (12 gp). 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Wymar Leighton, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears many layers of old clothing at all times. His white hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Wymar Leighton, Male Human Warrior 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown clothing when he does not wear armor. His brown hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He then took over the family business and is one of the better Guard for hire.

Motivation: Retire the richest man in the west; and he is content

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Immigrant, Has a crush, Job. Occupation: Guard

Voice: German accent

Attributes [hide]

Henry Myerscough, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)16 (+3) 11 (+0)6 (-2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 28000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his auburn hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Cynical, Impulsive, Disease. Bonds: Adventurer, Attractive. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Drogo Gresham, Male Human Sorcerer 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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