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NPC Generator

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Advanced [show]


Cory Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is silver and curly. His eyes, though not visible through his cowl, are blue.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Beggar, who enjoyed hunting, Cory was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Bonds: Job, Adventurer, Nature, Guardian. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Dumph, Male Human Sorcerer 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)14 (+2) 13 (+1)8 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 14000 cp.


Social Check DCs


Cory Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Cory Sheldon, Male Human Paladin 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1600 gp. Moonstone (20 gp). Jet (100 gp). Deep blue spinel (1500 gp). Iolite (20 gp). Obsidian (16 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is typically in his Armorer uniform. He wears a small hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. A gifted student he started as a Spice Merchant, but he got bored and became a Armorer. He then took over the family business and is one of the better Armorer for hire.

Motivation: He is greedy; and to be a spice merchant again

Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Theodoric Shipley, Male Human Sorcerer 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and ruby ring (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He has a moderate pudge and is not very fit. His hair is red and curly. His green eyes are slightly larger than normal.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gerard was born in the north. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he is greedy

Ideals: Entrepeneur, Persistence. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Gerard Hackney, Male Human Warlock 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 2000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Lancaster, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tan costume with the symbols of strength on his torso. He has a silver handlebar mustache and slicked back silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Has a crush. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Lance Lancaster, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Chrysoberyl (120 gp). Smoky quartz (60 gp). Red spinel (120 gp). 1 Minor magic item.


Social Check DCs

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