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NPC Generator

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Advanced [show]


Rolf Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His black hair is smooth and relatively long. He has gleaming, smiling blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Ugly, Secretive, Antagonistic. Bonds: Poor, Slave. Occupation: Architect

Voice: Raspy

Attributes [hide]

Rolf Garfield, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Deception +1
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. 2 Acid flasks.


Social Check DCs


Randal Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His brown hair has been sun bleached extensively. He has hazel eyes and a green hat with a black feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small mountains village. A freak accident while working with his Carter father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and to settle down with his crush

Flaws: Insomniac, Shy, Disease. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Randal Hartford, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Religion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gerald Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a sword on his belt. He is muscular with a powerful set of arms. He wears a colorful flower in his red hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Disciplined, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Gerald Rutherford, Male Human Cleric 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)19 (+4) 10 (+0)14 (+2)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Goblin, Ignan, Auran, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Clerebold Clapham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His head has been shaved. He has a dull look in his gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: The child of a Tailor, who enjoyed hunting, Clerebold was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Clerebold Clapham, Male Human Adept 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Freshwater pearl (15 gp).


Social Check DCs


Gunter Graeme, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and dresses in collared shirts and wears a proper scarf over his head. His auburn hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Graeme, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 300 gp.


Social Check DCs

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