Simon Harper, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with broad hat. He keeps his auburn hair in a pixie cut. His face is scarred and worn.
Personality: Simon is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Gifted from a young age, Simon studied abroad. Through the years after Simon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Simon's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Depressed, Antagonistic. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Jet (120 gp). Deep blue spinel (900 gp). Coral (120 gp). 1 Half-Plate. 1 Half-Plate.
Thomas Breeden, Male Human [Permalink]
Personal [hide]
Description: A 6'6" western man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His face is scarred and worn.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. Lapis lazuli (14 gp). Aquamarine (1100 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Shirley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Baker but believes his peers are too gung-ho.
History: Born to a Servant, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his old friends.
Ideals: Athletic, Joker, Pacifist. Flaws: Disease. Bonds: Poor. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp.
Balimaar Bentley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair, when down, is lengthy. His violet unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Balimaar was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Locksmith.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Job, Attractive. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 90 pp. Pink pearl (50 gp). Moonstone (80 gp). Bloodstone (80 gp).
Jocelyn Beverly, Male Human [Permalink]
Personal [hide]
Description: A 5'7" northern man, he dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to hide his balding. His eyes are green.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He pushes his goals aggressively. He is also a coward if confronted.
History: Jocelyn hails from a village terrorized by gnolls. Jocelyn was born on a far northern forest where he grew up under the tutelage of his father, an expert Miller. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Jocelyn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is terrified, and will act out of fear; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!