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NPC Generator

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Advanced [show]


Gunter Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are white and perfect.

Personality: This man loves painting and to teach people painting more than just about anything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Gifted from a young age, Gunter studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Artistic, Gifted. Flaws: Forgetful. Bonds: Attractive. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Gunter Dumph, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)6 (-2) 11 (+0)12 (+1)
Skills Investigation +0, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 sp. Aquamarine (800 gp). Lapis lazuli (6 gp).


Social Check DCs


Miles Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered grey stockings. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is white and curly. His face is covered beneath a completely black helmet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Rich, Religious, Military. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Miles Hadlee, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Athletics +3, Deception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 2000 sp. Blue quartz (11 gp). Coral (90 gp). Bloodstone (70 gp). Fire opal (500 gp). 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large chestnut tufts of hair around his ears. His gray unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Human conditions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Human people.

Ideals: Philantrophist. Flaws: Ugly, Disease, Racist. Bonds: Poor. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Theodoric Kendal, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Peter Altham, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has a moderate pudge and is not very fit. His blonde hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Nature, Rich. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Altham, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Yorke, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: The child of a Tailor, who enjoyed hunting, Don was taken on many hunting expeditions. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Don Yorke, Male Human Adept 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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