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NPC Generator

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Advanced [show]


Richard Halsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His red hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He believes the world needs to unite to get rid of orcs once and for all.

History: He comes from a rich eastern family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He is greedy; and he wants revenge against orcs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Bounty Hunter

Voice: Pronounces O like U

Attributes [hide]

Richard Halsey, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red spinel (60 gp). Amber (60 gp). Deep green spinel (60 gp). Sard (30 gp). 1 Minor magic item.


Social Check DCs


Charles Norton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His silver hair has been sun bleached extensively. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Charles was raised in a hard working conservative environment. Charles was born on a far western island where he grew up under the tutelage of his father, an expert Sellsword. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants to get laid; and to settle down with his crush

Flaws: Greedy. Bonds: Enemies, Job, Immigrant, Has a crush. Occupation: Sellsword

Voice: Switch between two voices

Attributes [hide]

Charles Norton, Male Human Warrior 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears tattered old clothes. He has a hunchback. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Family. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Roland Kelsey, Male Human Expert 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Sardonyx (50 gp). Golden yellow topaz (200 gp). Rock crystal (50 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Winthrop, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear black tank tops with blue pants. He has wavy red hair. He has several tiny opal earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Optimist, Gifted. Bonds: Rich, Slave, Job. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Gerard Winthrop, Male Human Sorcerer 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theobald Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered sickle and tarnished hammer as well. His hair is brown and curly. He has gleaming, smiling amber eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting, Professionalism. Flaws: Racist, Antagonistic. Bonds: Nature. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Theobald Marston, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 8 (-1)17 (+3)
Skills Perception +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. 1 Buckler.


Social Check DCs

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