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NPC Generator

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Advanced [show]


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and brown with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: When he was but 5 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Opinionated, Entrepeneur. Flaws: Impulsive. Bonds: Immigrant, Rich. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Richard Badger, Male Human Commoner 9
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 100000 cp. 1 Minor magic item.


Social Check DCs


Kyle Langdon, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered poetry. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is not mentally stable, and does not behave rationally; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Religious, Enemies. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Kyle Langdon, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. A roughly beaten golden orb (110 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Hugh Eastoft, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has moderate length auburn hair. He wears crescent spectacles with a black brim.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants revenge against dire rats; and to find somewhere to settle down

Ideals: Extrovert, Philantrophist. Flaws: Mundane, Insane. Bonds: Immigrant, Enemies. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Hugh Eastoft, Male Human Wizard 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 13 (+1)5 (-3)
Skills Deception +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 160 pp. Carnelian (30 gp). Sard (30 gp). Blue sapphire (500 gp). Smoky quartz (30 gp). Golden yellow topaz (200 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is lengthy and is close to two feet long. His eyes are hazel and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Bellfounder business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Ideals: Optimist, Justice. Bonds: Rich, Job, Adventurer. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Wilberforce, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills History +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Auran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'0" and wears a pastel tunic with tan highlights, and long black pants that bunch up around his shoes. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Racist. Bonds: Adventurer, Immigrant, Rich. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Shane Wilberforce, Male Human Cleric 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10000 cp.


Social Check DCs

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