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NPC Generator

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Advanced [show]


Hunter Copeland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in brown turtlenecks beneath a grey coat with green slacks. He is an epitome of beauty. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Hunter Copeland, Male Human Monk 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 14 (+2)6 (-2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Darkwood Shield. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs


Godfrey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length chestnut hair. This green eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his music dream.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and he wants to get laid

Ideals: Artistic. Flaws: Hedonist. Bonds: Family, Adventurer, Has a crush. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Godfrey Hadleigh, Male Human Sorcerer 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Appleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel coat over a tan low-cut shirt, and a feathered hat upon his head. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom.

Ideals: Artistic. Flaws: Insane, Mundane, Shy. Bonds: Immigrant. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Arnold Appleton, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Reed, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His chestnut hair is unkempt and raggedy. His eyes are a pleasant gray.

Personality: He dislikes all the random violence that takes place in the west. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ernest was born on a far western forest where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Military, Religious, Immigrant. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Ernest Reed, Male Human Fighter 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1300 gp. Rhodochrosite (13 gp). Jasper (50 gp). Rose (50 gp). Star ruby (1400 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears pastel trousers with tan and black striped suspenders. He wears various colorful collared shirts. He has a silver handlebar mustache and slicked back silver hair. His violet unseeing eyes seem to look past you.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Hunter soon after.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Job, Family. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Kyle Birkenhead, Male Human Ranger 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs

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