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NPC Generator

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Advanced [show]


Godfrey Astley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a tan poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to reunite with his old friends

Flaws: Ugly, Insomniac, Selfish. Bonds: Military, Adventurer. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Godfrey Astley, Male Human Commoner 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 700 gp. Rhodochrosite (16 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Beckwith, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a violet vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying white hair a little too much giving a sharp white color. His blue eyes dart from person to person.

Personality: Eccentric and domineering, Cory will drive conversation. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised in a forest tribe. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Cory Beckwith, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 6 (-2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent mother; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

Everard Bradshaw, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1 Minor magic item.


Social Check DCs


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a faded coat and loose pants complete with top hat. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Flaws: Ugly, Forgetful. Bonds: Family, Nature, Slave. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Guy Beitz, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Appleton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a brown and grey handkerchief worn on his right side. With bright red hair and a scraggly beard. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Attractive, Nature, Family. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Trey Appleton, Male Human Adept 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 58 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)15 (+2) 13 (+1)11 (+0)
Skills Stealth +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 120000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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