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Advanced [show]


Godfrey Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, black cloak, marred by beers. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with dancing.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up trident and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many drow want him driven away; and he wants revenge against drow

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Godfrey Spalding, Male Human Commoner 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Vance, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly golden, has prominent grey streaks. He has gleaming, smiling gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Adventurer, Nature. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Vance, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 60 pp.


Social Check DCs


Dustin Beckwith, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has the majority of his body covered in plate, and a wedding ring on his left hand. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Servant and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly. Bonds: In love, Job, Adventurer. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Dustin Beckwith, Male Human Barbarian 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 5 (-3)11 (+0)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Gunter Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. He has green eyes and a tan hat with a green feather.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his arcane talents. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and wants a kiss

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Gunter Bradshaw, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 50 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)7 (-2) 14 (+2)14 (+2)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Sardonyx (60 gp). Sard (60 gp). 1 Minor magic item.


Social Check DCs


Rolf Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. He sports a flattop hair cut. His eyes are violet and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He works hard and plays hard.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Rolf Atterton, Male Human Commoner 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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