Theobald Rutherford, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a long white beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Theobald was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother.
Ideals: Disciplined. Flaws: Racist. Bonds: Attractive, Family. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Tim Adley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'11" and wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Server father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's in love; and wants his loneliness to end
Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 70 pp. Carnelian (50 gp). Blue quartz (12 gp). Golden yellow topaz (800 gp). Citrine (50 gp). Onyx (50 gp). 1 Minor magic item.
Charles Gracey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish auburn hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gifted from a young age, Charles studied abroad. After coming to the age of reason, Charles took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: He feels kind of lost in life; and he is greedy
Ideals: Gifted. Flaws: Selfish, Addict, Depressed. Bonds: Rich. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
John Soames, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is silver. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Mentor, Religious. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Roger Barclay, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly silver, has prominent grey streaks. He has brown eyes and a red hat with a pastel feather.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is an amazing painter.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Retire the richest man in the south; and he has passion for adventuring and risk
Ideals: Artistic, Gifted, Entrepeneur. Bonds: Slave, Adventurer. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 26000 cp. Aquamarine (500 gp). Freshwater pearl (12 gp). Chrysoberyl (160 gp).
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