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NPC Generator

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Advanced [show]


Clerebold Bristol, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Server. His whole body is exceptionally muscular. His hair is chestnut, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: The child of northern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Ideals: Artistic. Bonds: Immigrant, Attractive, Guardian, Enemies. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Clerebold Bristol, Male Human Aristocrat 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with wide-brimmed hat. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Justice. Flaws: Impulsive, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Tickle, Male Human Druid 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1 Minor magic item.


Social Check DCs


Godfrey Beverly, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Bonds: Enemies, Adventurer, Job. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Beverly, Male Human Bard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Raymond Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Insane. Bonds: Military, Nature, Slave. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Braxton, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 sp. Golden pearl (130 gp). Amethyst (130 gp). Citrine (20 gp). Sardonyx (20 gp).


Social Check DCs


Patrick Royal, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man has a large blue mantle and cape that has been intricately interwoven into his green robe. He has a long golden beard with little hanging trinkets. His ears are large.

Personality: Patrick wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Patrick Royal, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 100 gp.


Social Check DCs

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