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NPC Generator

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Advanced [show]


Anthony Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy silver hair. His gray eyes peer out from beneath his feathered green hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He struck the Barkeep job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Anthony Middleton, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Kimberly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and wears an entirely green suit with white socks and a vest with buckled shoes. His head has been shaved. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Shy. Bonds: Military, Slave, Nature. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Balimaar Kimberly, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Thomas York, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is thinning but still full. This hazel eyed easterner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Poor, Family. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Thomas York, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 2 Antitoxin. 2 Smokesticks.


Social Check DCs


Lance Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His white hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Blacksmith profession.

History: He was born in the south, but his parents moved at a very young age to the east. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Immigrant, Job. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Lance Atterton, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his mace. He has wavy chestnut hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Kyle Kirby, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)5 (-3) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs

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