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NPC Generator

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Advanced [show]


Gilbert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His brown hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. When Gilbert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Military, Religious. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Gilbert Brownrigg, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)17 (+3) 11 (+0)8 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Kensley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is wearing colorful clothing, dressed as a Bowyer. His right leg appears badly burned and disfigured. He sports a long red beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Flaws: Depressed. Bonds: Attractive, Rich, Adventurer. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Shane Kensley, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 17 (+3)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Frederick Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy. His eyes are brown and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Enemies, Poor. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Frederick Oakley, Male Human Commoner 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)18 (+4) 13 (+1)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Giant, Undercommon
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean white cloak covering his clean studded leather. His chestnut hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Bertram was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to unite with his sister

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Family, Rich. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Bertram Gresham, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Average lock. 1 Spyglass. 1 Backpack.


Social Check DCs


Gilbert Blakely, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with small hat. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born in the north, but his parents moved at a very young age to the east. After coming to the age of reason, Gilbert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Gilbert Blakely, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1100 sp. White pearl (70 gp). Banded agate (10 gp).


Social Check DCs

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