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NPC Generator

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Advanced [show]


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is heavily combed to the left. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Extrovert. Flaws: Insomniac, Disease. Bonds: Adventurer, Rich. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Chad Cooper, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of his god around his neck, and a morningstar on his belt. He has blonde hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Courier profession.

History: William was born in the north. At a young age he loved to build and create. In his youth he was a Courier, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He struck the Sage job and began his own company from there.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Athletic, Persistence. Flaws: PTSD. Bonds: Job. Occupation: Sage

Voice: Relaxed voice

Attributes [hide]

William Blackwood, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Odo Washington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Professionalism. Flaws: Selfish. Bonds: Mentor, Adventurer, Job. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Odo Washington, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 400 gp. Coral (130 gp). Jet (130 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Godfrey Kinsley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sculptor. His white hair, when down, is lengthy. He has green eyes and a tan hat with a brown feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered poetry. He has drifted from career to career and currently works as a Sculptor.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Godfrey Kinsley, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Solid gold idol (300 gp). Silver comb with moonstones (200 gp). Solid gold idol (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Asheton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. With bright chestnut hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Banker business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Australian accent

Attributes [hide]

Lewis Asheton, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 7 (-2)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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