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Advanced [show]


Rolf Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Mundane. Bonds: Poor, Guardian, Religious, Job. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Rolf Coombs, Male Human Wizard 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)14 (+2) 13 (+1)4 (-3)
Skills Athletics +5, Nature +5
Senses Passive Perception 11
Languages Common, Sylvan, Giant
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1000 sp. Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Nicholas Walpole, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Herbalist uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his red hair in a pixie cut. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 8 years old his parents immigrated from the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Bonds: Job, Religious, Slave, Immigrant, Family. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Walpole, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)14 (+2) 5 (-3)14 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 7
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Banded agate (15 gp). Emerald (1100 gp). Moonstone (80 gp). 1 Minor magic item.


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Religious, Nature, Poor, Adventurer. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Ridley, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: To be a Mason again; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Theobald Harrington, Male Human Expert 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)17 (+3) 18 (+4)10 (+0)
Skills Animal Handling +6, History +5
Senses Passive Perception 14
Languages Common, Gnome, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Don Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a sai on his belt. He is physically well-built. His silver hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Impulsive, Secretive. Bonds: Nature. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Don Deighton, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs

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