Don Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the north to a Stableman, Don learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and further expansion of business
Ideals: Fighting. Flaws: PTSD. Bonds: Attractive, Poor, Family, Job. Occupation: Stableman
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp.
Don Harper, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tan painted combat armor at almost all times. He keeps his brown hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.
History: He was born in the south. Don abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the south, certain he would find work there.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Greedy. Bonds: Adventurer, Immigrant. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Citrine (80 gp). Carnelian (80 gp). Blue quartz (9 gp).
Roger Warwick, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His whole body is exceptionally muscular. He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Money/treasure; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Rich. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Terran, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item.
Jocelyn Stapleton, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His hair is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a necromancer, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To be a Sailor again; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Bonds: Adventurer, Mentor, Family, Job. Occupation: Beggar
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +4
Possessions: 50 pp.
Rolf Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Knight does. His golden hair is greasy and uncared for. He has green eyes and a green hat with a brown feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Laborer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and further expansion of business
Ideals: Justice. Flaws: Ugly. Bonds: Job, Has a crush, Rich. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 41 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. Smoky quartz (30 gp). Obsidian (4 gp). Banded agate (4 gp). Blue star sapphire (900 gp).
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