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NPC Generator

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Advanced [show]


Ernest Berkeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insane, Antagonistic, Disease. Bonds: Immigrant, Religious, Rich. Occupation: Body Guard

Voice: Australian accent

Attributes [hide]

Ernest Berkeley, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lewis Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his kukri ready. His auburn hair is still thick. His eyes are a pleasant blue.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Miller mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Enemies, Immigrant. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Lewis Shelby, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his left hand. He keeps his brown hair in a flapper bob. His violet eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Raymond was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Joker. Flaws: Impulsive, PTSD. Bonds: In love, Job. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Raymond Everly, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 18 (+4)8 (-1) 15 (+2)8 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Alby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Barber. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Job, Poor. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Alby, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Insight +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 40000 cp. Zircon (60 gp). Chrysoberyl (60 gp). Iolite (60 gp). Violet garnet (700 gp).


Social Check DCs


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a yellow scarf. He keeps his blonde hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Optimist, Artistic. Flaws: Forgetful. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Peter Marley, Male Human Fighter 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 3000 sp. Chrysoberyl (60 gp). Zircon (30 gp). Rhodochrosite (9 gp). Alexandrite (400 gp).


Social Check DCs

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