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Advanced [show]


Nicholas Blyth, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the south

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Job, Slave. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Blyth, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp.


Social Check DCs


Trey Everleigh, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His white hair is long and unkept. His gray eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of southern immigrants he idolized his mother. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and he wants revenge against goblins

Flaws: Ugly, Shy, Racist. Bonds: In love, Immigrant, Enemies. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Trey Everleigh, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 16 (+3)16 (+3)
Skills Athletics +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 800 gp.


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow shirt with thin brown vertical stripes and blue pants. His hair is short and brown. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Military, Family. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

John Copeland, Male Human Sorcerer 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 18 (+4)16 (+3)
Skills Animal Handling +7, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Gomory Braxton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His brown hair is unkempt and raggedy. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. Gomory was born on a far western plains where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and to clean up the streets

Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant, Poor. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Gomory Braxton, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. 1 Half-Plate.


Social Check DCs


Theodoric Wallace, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. With a patchy auburn beard and wild auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: Theodoric hails from a village terrorized by giants. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Slave. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theodoric Wallace, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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