Anselm Chester, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears pastel trousers with tan and black striped suspenders. He wears various colorful collared shirts. His hair is blonde, silky, and of moderate length. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. Anselm was born on a far southern island where he grew up under the tutelage of his father, an expert Cook. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is wracked by social anxiety
Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 19000 sp.
Guy Addington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He has brown eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.
History: Born to a Barber, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered north to less war torn lands. In the meantime he has taken over work as a Spy and occasionally as a mercenary.
Motivation: He doesn't get along with people that don't share his tastes; and he uses money and sex appeal to get what he needs
Ideals: Impeccable, Professionalism. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp.
Dustin Winthrop, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barrister does. His skin is fair and his fingers are delicate and long. He keeps his black hair in a pixie cut. His eyes are a pleasant gray.
Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his brother's freedom.
Motivation: He has passion for adventuring and risk.
Flaws: Racist. Bonds: Job, Family, Nature, Adventurer. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 6 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Alexandrite (200 gp). Golden yellow topaz (200 gp).
Clerebold Ainsley, Male Human [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. He is physically well-built. His auburn hair is singed and shortened. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has all his life been fascinated with writing.
History: He was born into a rich family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Justice, Artistic, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Adelard Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his white hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: Adelard was born in the south. At a young age he loved to build and create. He worked as a nervous Barkeep and found it very stressful. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: To be a Sage again; and sabotage a competitor
Ideals: Persistence. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
