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NPC Generator

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Advanced [show]


Drogo Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a black suit. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Flaws: Emotional, Fearful. Bonds: Adventurer, Family, In love. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Drogo Staurheim, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1500 sp. 1 Holy water. 2 Antitoxin. 3 Thunderstones.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered shortspear and tarnished ceremonial dagger as well. He sports a long red beard, and similarly colored long hair. He has several tiny jet earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Theodoric Dumph, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, yellow cloak, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Shipwright, but he was a colossal failure. He then took over the family business and is one of the better Mercenary for hire.

Motivation: To pay off his debts; and wants to open a new tavern

Ideals: Gifted, Persistence, Fighting. Bonds: Job, Debt. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Chad Cumberbatch, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 90 pp. 1 Crowbar.


Social Check DCs


Chad Perry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Servant who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Born in the north to a Servant, Chad learned a great deal about his father's area of expertise. A gifted student he started as a Brewer, but he got bored and became a Servant. He has drifted from career to career and currently works as a Servant.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Has a crush, Job. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Chad Perry, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Robert Hale, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and many gnolls want him driven away

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Robert Hale, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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