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Advanced [show]


Theobald Clive, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears a fancy grey suit. His hair is short and red. He has hazel eyes and a grey hat with a black feather.

Personality: He has a massive crush on the younger sibling of the Courier who has hired him part-time. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Clive, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ernest Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean black cloak covering his clean studded leather. He keeps his long black hair kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 7 years old his parents immigrated from the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is wracked by social anxiety; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Fearful. Bonds: Religious, Immigrant, Adventurer. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Ernest Middleton, Male Human Adept 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 2 Thunderstones. 1 Alchemist’s fire. 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Lance Addington, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and further expansion of business

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Immigrant, Poor. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Lance Addington, Male Human Adept 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: Jade (150 gp).


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Flaws: Insane, Shy, Fearful, Mundane. Bonds: Rich. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Adam Graeme, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 100 gp. Onyx (40 gp). 1 Minor magic item.


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His blonde hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after William was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. William's father didn't care for him much, and the feeling was mutual. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and an old rival family wants him found

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

William Trollope, Male Human Adept 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: A roughly beaten golden orb (170 gp). A roughly beaten golden orb (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs

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