Adelard Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs, and he perpetually has his mace ready. His white hair has been sun bleached extensively. His hazel eyes are passionate and lively.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting, Gifted. Flaws: Greedy, Lazy. Bonds: Military. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 59 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 12000 sp. Jade (80 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His auburn hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of eastern immigrants he idolized his father. A freak accident while working with his Farmer father left him crippled. He was granted martial powers by his dying brother.
Motivation: To prove his worth to the world; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Immigrant. Occupation: Servant
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 11000 sp. 1 Minor magic item.
Shane Yorke, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. He keeps his auburn hair in a pixie cut. His eyes are hazel and catlike.
Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Shane and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. Rose (70 gp). Aquamarine (300 gp). Hematite (11 gp). 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate.
Lance Gracey, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his shield ready. His hair is chestnut and curly. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the south his family was never financially stable. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in shield use. He then took over the family business and is one of the better Ruler for hire.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor, Enemies. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 200 gp.
Diggory Bradly, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: Gifted from a young age, Diggory studied abroad. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk.
Ideals: Justice, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 40000 cp.
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