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Advanced [show]


Balimaar Everleigh, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is braided into rings. His eyes are a pleasant gray.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is frequently practicing swordplay.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: He is greedy; and regain custody of his son

Ideals: Justice. Flaws: PTSD. Bonds: Rich, Military, Family. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Balimaar Everleigh, Male Human Adept 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp.


Social Check DCs


Hubert Marley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is silver and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To clean up the streets; and he's in love

Flaws: Mundane, Hedonist. Bonds: Attractive, Rich, Has a crush, Guardian. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Hubert Marley, Male Human Expert 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)10 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 12000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries shortspears. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Glassblower, but he was a colossal failure. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: To be a Glassblower again.

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Job, Poor. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Ernest Myerscough, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. He has moderate length golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Ugly, Insomniac, Insane. Bonds: Poor. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Gomory Graeme, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic, Philantrophist. Bonds: Poor, Adventurer, Nature. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Arnold Cholmondeley, Male Human Warlock 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2100 sp. 1 Healer’s kit. 1 Silk rope. 1 Silk rope.


Social Check DCs

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