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NPC Generator

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Advanced [show]


Randal Rylan, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a brown collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of western immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Addict, Antagonistic, Racist. Bonds: Adventurer, Immigrant. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Rylan, Male Human Warlock 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 16 (+3)8 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 300 gp.


Social Check DCs


Adam Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Knight and found it very stressful. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Adam Tinley, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Druidic, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. White opal (500 gp). 1 Minor magic item.


Social Check DCs


Adelard Hale, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. He sports a long white beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: The child of a Herbalist, who enjoyed hunting, Adelard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home.

Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Nature. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Adelard Hale, Male Human Bard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 5 (-3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Jade (160 gp). Bloodstone (70 gp). Deep blue spinel (1500 gp).


Social Check DCs


Kody Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a Stetson hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: He was born into a rich family. Kody liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Bonds: Job, Adventurer, Rich, Nature. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Kody Beitz, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. Gold music box (1000 gp). 1 Half-Plate.


Social Check DCs


Don Morton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing colorful clothing, dressed as a Servant. His whole body is exceptionally muscular. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Don will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Don Morton, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 12 (+1)6 (-2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).


Social Check DCs

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