Drogo Haley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Drogo was raised in a hard working conservative environment. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He became a Cook soon after.
Motivation: Further expansion of business; and expand his business
Ideals: Joker, Gifted. Flaws: Addict, Depressed. Bonds: Attractive, Job. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 76 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1100 gp.
Geoffrey Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light brown in addition to tight pants. His white hair and beard is wavy and long. His ears are large.
Personality: He hates Humans with a passion. As such he is filled with self loathing. As long as the job gets done he does not care how it got done.
History: Born to a Navigator, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Knight. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: Wants to work out more often; and human compassion
Ideals: Professionalism, Athletic. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Tim Quinton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely green suit with tan socks and a vest with buckled shoes. His hair is short and red. His green eyes peer out from beneath his deerstalker green hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He now mingles about in high society.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Passionate. Flaws: Impulsive, Disease. Bonds: Rich, Family. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp.
Percival Shelby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a tan shirt with thin black vertical stripes and grey pants. He has wavy brown hair. He is baby faced.
Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Secretive. Bonds: Rich, Enemies. Occupation: Baker
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Henry Hadlee, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts. His left hand appears badly burned and disfigured. He wears his golden hair up. He wears an eyepatch.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 400 gp.
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