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Advanced [show]


Kyle Ansley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Cook, who enjoyed hunting, Kyle was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has taken up work as a Laborer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Joker, Entrepeneur. Flaws: PTSD. Bonds: Job, Nature. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Kyle Ansley, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 14000 cp. A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Bernard Easton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Gifted, Professionalism. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Assassin

Voice: Gruff and masculine

Attributes [hide]

Bernard Easton, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp. Lapis lazuli (14 gp).


Social Check DCs


Godfrey Quinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants. He has a moderate pudge and is not very fit. He has styled his blonde hair well, parting it to the left. His gray eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Armorer business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up axe and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Many drow want him driven away; and expand his business

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Nature, Enemies. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Godfrey Quinton, Male Human Monk 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Arcana +5
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a black top hat and black clothes. He carries with him a set of swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Shy, Insane. Bonds: Rich. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Hayhurst, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)8 (-1)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Black velvet mask with numerous citrines (120 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Diggory Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes. He keeps his long silver hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and to clean up the streets

Ideals: Persistence. Flaws: Shy. Bonds: Guardian, Poor, Job. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Diggory Altham, Male Human Fighter 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 2000 sp. Eye agate (12 gp). Freshwater pearl (12 gp). Rich purple corundum (1100 gp). Brown-green garnet (100 gp).


Social Check DCs

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