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NPC Generator

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Advanced [show]


Rolf Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a violet armored body suit, with a simple black line shooting up and back down. He wears his white hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He struck the Herbalist job and began his own company from there.

Motivation: He has a crush on the local Sculptor; and wants his loneliness to end

Bonds: Attractive, Has a crush, Poor, Job. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Rolf Cumberbatch, Male Human Bard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Theodoric Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Theodoric was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: An old rival family wants him found.

Flaws: Racist. Bonds: Family, Job, Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Theodoric Ramsay, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)13 (+1) 8 (-1)16 (+3)
Skills Athletics +5, History +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Smoky quartz (20 gp).


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He wears a top hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Selfish. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Gunter Marlee, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Theodoric Churchill, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears white leather gloves, a white jacket, and tight pants, and his gloved hand is found clutching a bastard sword. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the east. A gifted student he started as a Interpreter, but he got bored and became a Merchant. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Flaws: Shy. Bonds: In love, Immigrant, Job, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Theodoric Churchill, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Odo Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a white coat over a pastel low-cut shirt, and a top hat upon his head. His head has been shaved. His brown eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Odo's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Odo Snowdon, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jet (70 gp). Moss agate (8 gp). Golden yellow topaz (200 gp). 1 Masterwork Common Melee.


Social Check DCs

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