Nicholas Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who has a large tan mantle and cape that has been intricately interwoven into his violet robe, he is not a threatening figure. With bright golden hair and a scraggly beard. His violet eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Nature, Has a crush. Occupation: Armorer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Black velvet mask with numerous citrines (80 gp). Solid gold idol (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Cloth of gold vestments (80 gp).
Gomory Shelby, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. He is bald on top and has large red tufts of hair around his ears. His violet eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a font of random trivia from the lore and stories he has discovered
History: He was raised in a desert tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A deep hatred of giants; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Coral (140 gp). Deep green spinel (140 gp).
Justin Fulton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.
Personality: His tongue was cut out and he uses sign language. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Rich, Job. Occupation: Navigator
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Robert Cooper, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white cloak and cross-gartered yellow stockings. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: Robert wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Deep blue spinel (1400 gp).
Solomon Dryden, Male Human [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His chestnut hair is styled in orderly dreadlocks. He has several tiny jet earrings on each ear.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.
History: He comes from a rich southern family. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by brigands. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Bonds: Rich, Enemies, Religious. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: Just what you see.
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