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NPC Generator

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Advanced [show]


Anselm Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His whole body is exceptionally muscular. His chestnut hair, when down, is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: Anselm was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Anselm Clare, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Clinton, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His clothes are grease stained in places. His black hair is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Henry was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Bookbinder. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Ugly, Terse. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: American accent

Attributes [hide]

Henry Clinton, Male Human Sorcerer 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 18 (+4)16 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 14
Languages Common, Druidic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Acton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His hair is auburn and curly. His eyes are hazel and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a slaver, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: He would like to get married and retire; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Acton, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 19000 cp. Solid gold idol (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Drogo Darby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his red hair. His green eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To clean up the streets; and to reunite with his old friends

Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Job, Guardian. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Drogo Darby, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: A roughly beaten golden orb (170 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man prefers to wear green pants and tee shirts. He wears a broad hat to hide his balding. His hazel eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast island. A freak accident while working with his Mayor mother left him crippled. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and wants his loneliness to end

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Kitchur, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 6 (-2)15 (+2)
Skills Athletics +3
Senses Passive Perception 8
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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