Aldous Hartford, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. His golden hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He is an amazing painter.
History: Born to a Map Maker, his mother struggled to pay the bills. A gifted student he started as a Map Maker, but he got bored and became a Engraver. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. Hematite (11 gp). Aquamarine (1600 gp). Red-brown spinel (110 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.
Robert Blackwood, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a violet tunic with blue highlights, and long green pants that bunch up around his shoes. His black hair is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Robert was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Henry Cason, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a white scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small island village. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Nature, Religious. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Charles Dayton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin tan vertical stripes and red pants. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother
Ideals: Fighting, Gifted. Flaws: Sensitive. Bonds: Slave, Family. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 19000 sp.
Ernest Marlee, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is cut short with large spiked bangs in the front. His brown eyes peer out from beneath his wide-brimmed brown hat.
Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
Possessions: 500 gp.
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