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NPC Generator

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Advanced [show]


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in tan turtlenecks beneath a white coat with tan slacks. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue eyes peer out from beneath his broad tan hat.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Justin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is greedy.

Flaws: Ugly, Disease. Bonds: Enemies, Military, Rich. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Justin Yorke, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 2 Thunderstones.


Social Check DCs


Kyle Warwick, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. His silver hair is knotted and matted. His amber eyes peer out from beneath his small brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: The child of a Marshal, who enjoyed hunting, Kyle was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To be a Marshal again; and wants to open a new tavern

Ideals: Athletic, Philantrophist, Gifted. Bonds: Nature, Job. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Kyle Warwick, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Hubert Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His hair is long and brown with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His blue eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.

History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Bather

Voice: Scratchy, weak

Attributes [hide]

Hubert Lincoln, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Peter Brixton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a brown suit, white shirt, and tan tie. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Ugly, Shy, Racist. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Booming voice

Attributes [hide]

Peter Brixton, Male Human Expert 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)6 (-2) 18 (+4)12 (+1)
Skills Animal Handling +7, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Hematite (9 gp). Obsidian (9 gp).


Social Check DCs


Bertram Whitby, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears tattered old clothes. He wears his auburn hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Nature. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Bertram Whitby, Male Human Warlock 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs

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