Reynard Winthrop, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He has drifted from career to career and currently works as a Ruler.
Motivation: To be a Merchant again; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Rich, Job. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 5000 sp. Chrysoprase (50 gp). Alexandrite (700 gp). Star ruby (1000 gp). Freshwater pearl (8 gp).
Shane Hornsby, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He keeps his blonde hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Joker, Logical. Flaws: Ugly, Antagonistic. Occupation: Shoemaker
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Denholm, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy brown suit. He has moderate length auburn hair. His eyes are likewise gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Detective, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
Possessions: 400 gp.
William Bradshaw, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a perfectly clean shirt and pair of pants. He is an epitome of beauty. His tied-back hair is black. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the south to a Marshal, William learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a stableman again
Ideals: Artistic, Professionalism. Flaws: Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2100 sp.
Heward Sheldon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He has a dull look in his green eyes.
Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Entrepeneur. Flaws: Depressed, Lazy. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
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