Thomas Rodney, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. With bright auburn hair and a scraggly beard. His blue eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Thomas has worked very hard to control his curse. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Spice Merchant again.
Flaws: Ugly, Fearful, Disease. Bonds: Family, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. Carnelian (70 gp). Blue quartz (14 gp). Sard (70 gp). 1 Masterwork manacles.
Gilbert Mori, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His blonde hair is smooth and relatively long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Disciplined, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Unemployed
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Guy Webley, Male Human [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears bulky black painted plate armor. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A powerful slaver made him what he is. A gifted student he started as a Carpenter, but he got bored and became a Knight. He now mingles about in high society.
Motivation: To be a Carpenter again.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Golden pearl (100 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.
Thomas Shipley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them
History: Born in the east his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Philantrophist. Flaws: Shy, Insomniac. Bonds: Poor, In love. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Kody Hampton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. His brown hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and meet up once more with his childhood friend
Flaws: Impulsive. Bonds: Rich, Attractive, Adventurer, Military. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 89 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1400 gp.
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