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Advanced [show]


Gilbert Westcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large black jacket. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Fighting, Athletic. Bonds: Slave, Poor. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Gilbert Westcott, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 4 (-3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He has several tiny emerald earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Gunter Ramsey, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Rolf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a sai. He wears a deerstalker hat to hide his balding. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Addict. Bonds: Enemies. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Rolf Cholmondeley, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs


Alexandre Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His long red hair is drawn into a two foot long braid. His brown unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Alexandre was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Alexandre Bradly, Male Human Wizard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 20000 cp. Hematite (4 gp). Bloodstone (40 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs


Clerebold Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Flaws: Antagonistic, Secretive, Impulsive. Bonds: Adventurer, Nature. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Rutherford, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 6
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 11 (+0)16 (+3) 15 (+2)18 (+4)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 12
Languages Common, Aquan, Giant, Sylvan
Attacks Melee +6 / 2d4+3, Ranged -1 / 2d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Peridot (20 gp). Deep blue spinel (1200 gp). Hematite (12 gp). Moonstone (20 gp).


Social Check DCs

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