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NPC Generator

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Advanced [show]


Adelard Landon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green coat over a brown low-cut shirt, and a feathered hat upon his head. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: The child of a Sage, who enjoyed hunting, Adelard was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Adelard Landon, Male Human Ranger 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Amethyst (160 gp).


Social Check DCs


Anthony Everly, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. His silver hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: Anthony wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: Human compassion.

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Anthony Everly, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His hair is red and curly. He wears a mask on his face.

Personality: This man loves music and to teach people music more than just about anything. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Shipwright, but he got bored and became a Gardener. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Artistic, Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Darlington, Male Human Paladin 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 2d10-3, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1500 gp.


Social Check DCs


Gunter Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Adventurer. He is tall, broad shouldered and powerfully built. His long black hair reaches down to his waist. He wears large thick round spectacles.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 14 years.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.

Ideals: Impeccable, Logical. Bonds: Job, Poor, Adventurer. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Gunter Copeland, Male Human Rogue 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 16 (+3)16 (+3)
Skills Athletics +4, History +5
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +5

Possessions: 900 gp.


Social Check DCs


Wymar Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tight fitting brown shirt and pants. His red hair is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Poor. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Wymar Willoughby, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 26000 sp.


Social Check DCs

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