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NPC Generator

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Advanced [show]


Heward Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has styled his silver hair well, parting it to the left. He has several tiny amber earrings on each ear.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable, Professionalism. Bonds: Rich, Adventurer, Slave. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Heward Cooper, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)7 (-2) 13 (+1)11 (+0)
Skills Athletics +3, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Wymar was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Wymar Gentry, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Medicine +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Amethyst (90 gp).


Social Check DCs


Godfrey Milton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He wears his chestnut hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the south, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To clean up the streets; and retire the richest man in the south

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Roofer

Voice: Speaks with squeezed throat

Attributes [hide]

Godfrey Milton, Male Human Warlock 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Simon Royal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a white and brown handkerchief worn on his left side. His long silver hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and sabotage a competitor

Bonds: Attractive, Military, Nature, Family, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Simon Royal, Male Human Warrior 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Frederick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Military. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Frederick Eastaughffe, Male Human Adept 10
Medium (5'5") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 21 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 15 (+2)15 (+2)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 140 pp.


Social Check DCs

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