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NPC Generator

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Advanced [show]


Anthony Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a small bristly mustache and wavy black hair. His eyes are hazel and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Garfield, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Religious. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Anselm Tattersall, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)15 (+2) 7 (-2)8 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and black with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Aldous was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His religion dominates his actions; and he wants revenge against goblins

Ideals: Disciplined, Philantrophist. Bonds: Poor, Religious, Enemies. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Aldous Ramsey, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Reed, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left hand appears badly burned and disfigured. He wears his white hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: When he was but 4 years old his parents immigrated from the east. Manfred was born on a far eastern island where he grew up under the tutelage of his father, an expert Shipwright. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Manfred Reed, Male Human Paladin 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Nicholas Vance, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has a white handlebar mustache and slicked back white hair. His violet eyes are passionate and lively.

Personality: Eccentric and domineering, Nicholas will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure.

Ideals: Extrovert, Fighting. Flaws: Secretive. Bonds: Attractive, Rich. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Nicholas Vance, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)5 (-3) 8 (-1)15 (+2)
Skills Acrobatics +1, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Sard (70 gp). Blue quartz (7 gp).


Social Check DCs

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