Robert Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt with thin yellow vertical stripes and grey pants. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Mentor. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 400 gp.
Henry Wesley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears white cloth garments or leather armor. His red hair is heavily combed to the right. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of dire rats once and for all.
History: From birth he was tutored by a cruel and relentless mentor. In his 15th year, his parents were killed by a dire rats raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and regain custody of his son
Bonds: Enemies, Mentor, Job, Family. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1200 gp.
Chad Royal, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are slightly larger than normal.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's in love
Ideals: Gifted, Artistic. Bonds: Military, Rich, Has a crush. Occupation: Tailor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 40 pp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item.
Theodoric Bentley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He has styled his auburn hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Flaws: Ugly, Shy, Secretive. Bonds: Rich, Family. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. Black star sapphire (400 gp). Sard (80 gp). Amethyst (130 gp). 1 Minor magic item.
Norman Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male very much looks the part of a Server. He is tall, broad shouldered and powerfully built. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised by priests from a young age. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Artistic, Impeccable. Bonds: Job, Religious, Mentor. Occupation: Server
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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