Randal Harlan, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has a long brown beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Justice. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp. Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Everard Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the four houses of cards on his torso. He has a slight overbite and is overall scrawny. With a patchy white beard and wild white hair. His eyes are brown and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Everard was left his father's suit of armor and trained in its use and care. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Religious, Military. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Moss agate (12 gp). Peridot (40 gp). Peridot (40 gp). 1 Masterwork Common Melee.
William Rutland, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright black suits and hats, and a wedding ring on his left hand. He has done his best to style his white hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Calm and collected, he is a well trained Cook. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to be a sailor again
Flaws: Fearful. Bonds: In love, Job, Mentor, Adventurer, Rich. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Bernard Shipley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting tan shirt and pants. His red hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Bernard lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants revenge against dire rats; and retire the richest man in the west
Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Gilbert Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is typically in his Shipwright uniform, and his gloved hand is found clutching a whip. His brown hair is singed and shortened. He has a tattooed face.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shipwright for hire.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.
Flaws: Ugly, Impulsive. Bonds: Job, Religious, Mentor. Occupation: Shipwright
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Tiger eye turquoise (10 gp). Aquamarine (800 gp). Jasper (70 gp). 1 Minor magic item.
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