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NPC Generator

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Advanced [show]


Lance Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries morningstars. His feathered hat is riddled with cuts and holes. He has blue eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting, Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Lance Thorpe, Male Human Adept 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 10000 sp.


Social Check DCs


Adam Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has moderate length red hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Adam was born the youngest of three triplets. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Fortune-teller.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Persistence. Bonds: Poor, Attractive, Job, Family. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Adam Brandon, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 500 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


Robert Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Layabout uniform. His red hair is heavily combed to the left. His blue eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 5 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Flaws: Antagonistic, Hedonist. Bonds: Job, Immigrant, Rich. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Robert Cooper, Male Human Commoner 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a green and black robe with the hood down. His hair is short and blonde. He has violet eyes and a green hat with a black feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to end his boredom

Ideals: Logical. Flaws: Ugly, Impulsive, Mundane. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

John Ainsworth, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Religion +4, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Clerebold Snape, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt, marred by beers. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is an amazing painter.

History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Clerebold Snape, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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