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Advanced [show]


Adam Morley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears grey cloth garments or leather armor. His hair is golden, silky, and of moderate length. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Spice Merchant, who enjoyed hunting, Adam was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to unite with his brother

Ideals: Disciplined. Bonds: Attractive, Family, Nature, Religious. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Adam Morley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +1, History +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Burton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large black jacket. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Spy profession.

History: Balimaar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Optimist. Bonds: Slave, Attractive, Job, Poor, In love. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Balimaar Burton, Male Human Commoner 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 7 (-2)12 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Amber (50 gp). Freshwater pearl (12 gp). Obsidian (12 gp).


Social Check DCs


Bertram Wallace, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes, and is pretty ugly. His brown hair is braided into rings. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and expand his business

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich, Adventurer. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Bertram Wallace, Male Human Adept 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp. Gold and topaz bottle stopper cork (1500 gp). Jeweled anklet (1000 gp).


Social Check DCs


Henry Conway, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is dressed in a clean green cloak covering his clean studded leather. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and his religion dominates his actions

Ideals: Logical. Flaws: Selfish. Bonds: Religious, Mentor, Has a crush. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Henry Conway, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Rolf Brady, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Carpenter uniform. His red hair is kept up in a ponytail inside a broad hat. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Rolf was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Attractive, Mentor. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Brady, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 600 gp.


Social Check DCs

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